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 The Ship List, Medium Cruisers

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Andreas Vannet
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Join date : 2009-01-25

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PostSubject: The Ship List, Medium Cruisers   Wed Nov 11, 2009 4:38 pm

Medium Cruisers
Medium cruisers are the workhorses of the fleets. They fulfill a wide range of duties and are oftentimes the flagships of smaller Task Forces. In the line of battle, they oftentimes screen the larger capital ships.


Name: Strike-class medium cruiser
Faction: All factions.
Length: 450 m
Building time: 6 months
Cost: 5 points
Armament: 10 Turbolaser batteries, 10 Turbolaser cannons, 10 ion cannons.
Fighter complement: 12-36 fighters
Consumables: 1,5 years
Crew: 2112 + 340 troops
Role: Space superiority, screening vessel, carrier (depending on configuration).
The Strike cruiser is a modular design which can be quickly built but has some structural weaknesses. Nevertheless, it is a good all-around ship that has proven its worth in many battles and that has become one of the most common Imperial designs all around.
The strike cruiser is available in two configurations - the standard version or the carrier version, which sacrifices firepower and shield strength in order to handle two extra fighter squadrons. Needless to say, this severely handicaps its ability to stay in the line of battle.



Name: MC40a light cruiser
Faction: Mon Calamari only
Length: 600 m
Building time: 8 months
Cost: 5 points
Armament: 14 Turbolaser turrets, 18 ion cannons, 2 warhead launchers (capship grade)
Fighter complement: 12 fighters
Consumables: 1 year
Crew: 3758 + 650 troops
Role: Space superiority, screening vessel, rapid strike craft
A versatile craft, the MC40a is like most Mon-Calamari vessels very strong shielded.

Name: Broadside class cruiser
Faction: Imperial only
Length: 500 m
Building time: 8 months
Cost: 5 points
Armament: 40 warhead launchers (capship grade), 2 LTL
Fighter complement: none
Consumables: 1 year
Crew: 800
Role: Long-range missile bombardement
Weakly shielded, this variant of the Gladiator class cruiser exists for one purpose only - to saturate an enemy or a planetary shield with missiles until it is destroyed. It is extremely inaccurate against moving targets, but may be used for area denial. Its missiles are of course completely useless against anything stronger than theater shields, thereby prompting the empire to develop the Torpedo Sphere.

Name: Majestic class cruiser
Faction: New Republic only
Length: 700 m
Building time: 8 months
Cost: 5 points
Armament: 30 turbolasers, 20 laser cannons, 20 ion cannons, 8 missile launchers (capship grade)
Fighter complement: none
Consumables: 5 months
Crew: 4182+640 troops
Role: space superiority, screening vessel
The Majestic class cruiser is the newest New Republic cruiser design. It was originally designed to defeat Imperial star destroyers with better gunnery. This it failed to do due to the huge difference in firepower. Still, it is a good space superiority vessel, capable of defeating many smaller craft.

Name: Interdictor cruiser, Immobilizer 418 cruiser
Faction: All factions
Length: 600 m
Building time: 10 months
Cost: 5 points
Armament: 20 rapid-fire light turbolasers
Fighter complement: 24 starfighters
Consumables: 1.2 years
Crew: 2807+80 troops
Role: Interdiction
The Immobilizer 418 was an original Imperial design that has become common throughout the galaxy. It is the primary interdiction vessel of choice for many navies. In battle however, its light armament mean that it should be kept well out of the line of battle and under heavy escort.

Name: Vindicator class cruiser
Faction: Imperial only
Length: 600 m
Building time: 8 months
Cost: 5 points
Armament: 25 Turbolasers, 20 quad LTL turrets, 10 laser cannons, 10 light ion cannons
Fighter complement: 24 -72 fighters (depending on configuration)
Consumables: 2 years
Crew: 2551+400 troops
Role: Space superiority, long-range patrol, capship escort, carrier (depending on configuration)
The Vindicator class cruiser is the standard Imperial cruiser design. It is fast, heavily armed and highly versatile. It's hull was used to built the Immobilizer 418 class from. As with the strike cruiser, it is available in the standard and in a carrier configuration, sacrificing firepower and shielding for more fighters.

Name: Enforcer class cruiser
Faction: Imperial only
Length: 600 m
Building time: 8 months
Cost: 5 points
Armament: 10 HTL, 10 quad laser cannons, 6 ion cannons
Fighter complement: none
Consumables: 2 years
Crew: 3060 +300 troops
Role: Space superiority, long-range patrol, capship escort
The Enforcer class is a modified Immobilizer-418 class cruiser. It sacrifices the gravity well generator for more speed, weaponry and firepower. It is the tector variant to the Vindicator's ISD. Strategists however note that this severely limits it in its cruiser role.

Name: Class-II frigate
Faction: Imperial only
Length: 700 m
Building time: 9 months
Cost: 6 points
Armament: 4 Turbolasers, 4 ion cannons, 4 point-defence laser cannons
Fighter complement: 72 starfighters
Consumables: 6 years
Crew: 19899+4400 troops
Role: Commerce raiding, long range patrol, pursuit destroyer
The Imperial class II frigate is a design that maximizes starfighter operations to the detriment of shielding and armament. Its high crew demand has made sure that it has not become a favorite vessel among Imperial admirals.

Name: Bulk cruiser
Faction: All factions
Length: 600 m
Building time: 8 months
Cost: 5 points
Armament: 30 quad laser cannons
Fighter complement: none
Consumables: 1 year
Crew: 2050 + 200 troops
Role: capship escort
Outdated and outgunned by most new designs, the Neuron Star Bulk cruiser suffers from high fuel consumption. Still, it boasts an impressive array of 120 laser cannons in total, making it a capable craft at capship escort. Due to its cargo space of 5000 tons, it can also be used as a high-value transport.

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Grand Admiral Morlish Veed
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