Andreas Vannet High Nobleman
Posts : 61 Join date : 2009-01-25
Character sheet Race: half elf experience: (100/300) Faction: Aristocracy of Evant
| Subject: The Ship List, Medium Cruisers Wed Nov 11, 2009 4:38 pm | |
| Medium Cruisers Medium cruisers are the workhorses of the fleets. They fulfill a wide range of duties and are oftentimes the flagships of smaller Task Forces. In the line of battle, they oftentimes screen the larger capital ships.
Name: Strike-class medium cruiser Faction: All factions. Length: 450 m Building time: 6 months Cost: 5 points Armament: 10 Turbolaser batteries, 10 Turbolaser cannons, 10 ion cannons. Fighter complement: 12-36 fighters Consumables: 1,5 years Crew: 2112 + 340 troops Role: Space superiority, screening vessel, carrier (depending on configuration). The Strike cruiser is a modular design which can be quickly built but has some structural weaknesses. Nevertheless, it is a good all-around ship that has proven its worth in many battles and that has become one of the most common Imperial designs all around. The strike cruiser is available in two configurations - the standard version or the carrier version, which sacrifices firepower and shield strength in order to handle two extra fighter squadrons. Needless to say, this severely handicaps its ability to stay in the line of battle.
Name: MC40a light cruiser Faction: Mon Calamari only Length: 600 m Building time: 8 months Cost: 5 points Armament: 14 Turbolaser turrets, 18 ion cannons, 2 warhead launchers (capship grade) Fighter complement: 12 fighters Consumables: 1 year Crew: 3758 + 650 troops Role: Space superiority, screening vessel, rapid strike craft A versatile craft, the MC40a is like most Mon-Calamari vessels very strong shielded.
Name: Broadside class cruiser Faction: Imperial only Length: 500 m Building time: 8 months Cost: 5 points Armament: 40 warhead launchers (capship grade), 2 LTL Fighter complement: none Consumables: 1 year Crew: 800 Role: Long-range missile bombardement Weakly shielded, this variant of the Gladiator class cruiser exists for one purpose only - to saturate an enemy or a planetary shield with missiles until it is destroyed. It is extremely inaccurate against moving targets, but may be used for area denial. Its missiles are of course completely useless against anything stronger than theater shields, thereby prompting the empire to develop the Torpedo Sphere.
Name: Majestic class cruiser Faction: New Republic only Length: 700 m Building time: 8 months Cost: 5 points Armament: 30 turbolasers, 20 laser cannons, 20 ion cannons, 8 missile launchers (capship grade) Fighter complement: none Consumables: 5 months Crew: 4182+640 troops Role: space superiority, screening vessel The Majestic class cruiser is the newest New Republic cruiser design. It was originally designed to defeat Imperial star destroyers with better gunnery. This it failed to do due to the huge difference in firepower. Still, it is a good space superiority vessel, capable of defeating many smaller craft.
Name: Interdictor cruiser, Immobilizer 418 cruiser Faction: All factions Length: 600 m Building time: 10 months Cost: 5 points Armament: 20 rapid-fire light turbolasers Fighter complement: 24 starfighters Consumables: 1.2 years Crew: 2807+80 troops Role: Interdiction The Immobilizer 418 was an original Imperial design that has become common throughout the galaxy. It is the primary interdiction vessel of choice for many navies. In battle however, its light armament mean that it should be kept well out of the line of battle and under heavy escort.
Name: Vindicator class cruiser Faction: Imperial only Length: 600 m Building time: 8 months Cost: 5 points Armament: 25 Turbolasers, 20 quad LTL turrets, 10 laser cannons, 10 light ion cannons Fighter complement: 24 -72 fighters (depending on configuration) Consumables: 2 years Crew: 2551+400 troops Role: Space superiority, long-range patrol, capship escort, carrier (depending on configuration) The Vindicator class cruiser is the standard Imperial cruiser design. It is fast, heavily armed and highly versatile. It's hull was used to built the Immobilizer 418 class from. As with the strike cruiser, it is available in the standard and in a carrier configuration, sacrificing firepower and shielding for more fighters.
Name: Enforcer class cruiser Faction: Imperial only Length: 600 m Building time: 8 months Cost: 5 points Armament: 10 HTL, 10 quad laser cannons, 6 ion cannons Fighter complement: none Consumables: 2 years Crew: 3060 +300 troops Role: Space superiority, long-range patrol, capship escort The Enforcer class is a modified Immobilizer-418 class cruiser. It sacrifices the gravity well generator for more speed, weaponry and firepower. It is the tector variant to the Vindicator's ISD. Strategists however note that this severely limits it in its cruiser role.
Name: Class-II frigate Faction: Imperial only Length: 700 m Building time: 9 months Cost: 6 points Armament: 4 Turbolasers, 4 ion cannons, 4 point-defence laser cannons Fighter complement: 72 starfighters Consumables: 6 years Crew: 19899+4400 troops Role: Commerce raiding, long range patrol, pursuit destroyer The Imperial class II frigate is a design that maximizes starfighter operations to the detriment of shielding and armament. Its high crew demand has made sure that it has not become a favorite vessel among Imperial admirals.
Name: Bulk cruiser Faction: All factions Length: 600 m Building time: 8 months Cost: 5 points Armament: 30 quad laser cannons Fighter complement: none Consumables: 1 year Crew: 2050 + 200 troops Role: capship escort Outdated and outgunned by most new designs, the Neuron Star Bulk cruiser suffers from high fuel consumption. Still, it boasts an impressive array of 120 laser cannons in total, making it a capable craft at capship escort. Due to its cargo space of 5000 tons, it can also be used as a high-value transport. | |
|