Andreas Vannet High Nobleman
Posts : 61 Join date : 2009-01-25
Character sheet Race: half elf experience: (100/300) Faction: Aristocracy of Evant
| Subject: The Ship List, Assault Carriers Wed Nov 11, 2009 4:48 pm | |
| Assault Carriers Assault carriers have one job - to carry troops and provide cover for them during combat landings in contested areas. They are necessary for assaults on heavily shielded worlds. Usually a combined strike would try to blast a temporary hole in the shield which the assault carriers would then charge through. As the forces were then trapped under the shield and face withering fire, the command of an assault carrier is reserved for the most daring, nay crazy, officers in the fleet. Note that this tactic does not work on homeworlds and that it requires several Star Dreadnoughts to punch a hole in an enemy planetary shield.
Name: Acclamator class assault ship Faction: All factions Length: 752 m Building time: 10 months Cost: 6 points Armament: 12 quad turbolaser cannon, 24 point defence laser cannons, 4 warhead launchers (capship grade) Fighter complement: none Consumables: 2 years Crew: 700 + 1 division of troops Role: Assault carrier The Acclamator is fast, well shielded and therefore good suited for the job. However, it still has to land in order to deliver the majority of troops, something that has proven deadly to more than one division.
Name: Doomgiver class assault carrier Faction: Imperial only Length: 1800 m Building time: 16 months Cost: 12 points Armament: medium Fighter complement: 24 Starfighters (ground attack variants), 24 Space superiority fighters Consumables: 2 years Crew: 3000 + 1 corps of troops (no heavy divisions) Role: Assault carrier The Doomgiver is an improvement upon the previous assault carriers. Instead of entering the atmosphere itself, it will instead launch specially built droppods through the shield, thereby decreasing the risk of complete loss of troops. The downside is that with this method, no heavy divisions can be landed. | |
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